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Showing posts from November, 2019

Planning an Animation (P3, P4, M2)

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P3: Develop concept ideas and sequence for an animation to meet a client brief Mood board This is my   mood board showing different places around London. This gave me inspiration to think of where people spend most of their time which is on the underground. I feel that this is a good place to set my zombie Animation because its a key part of London and it would promote the zombie scene as it would be people on their normal rout to work and suddenly zombies would come out of the tube and people would be confused and scared. This would intrigue the horror enthusiast as I would bring horror to London and therefore they will be enticed by the Zombie march. Sketches Facial Expressions Here are the facial expressions of my characters. The top two pictures are my three zombies. The top picture relates to my main zombie who will be displayed on other platforms to promote the march. The second pic are my two other zombies who look identical to each othe...

Analysis of existing Animations (P1, P2, M1, D1)

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P1-Explain the different techniques for animation Cel Animation Google One example of a technique used in animation is cel animation. This is short for  celluloid animation. This is where a celluloid sheet (a transparent sheet) is placed onto the characters and scenery drawn or painted and it is traditionally done by hand. From this image we can see the background and the painted celluloid sheet that is being placed onto the background. Each sheet will be placed onto the background in order to make movement in the animation occur. This is used in order to create movement for animation such as Loony Tunes. An advantage of cel animation is that it's unique and it often surprises viewers by the way it looks as it's drawn in 2D but moves like it's 3D, meaning the audience will be enticed to watch due to the fact it's different and not like traditional animation and it gives it a unique feature. Another advantage of cel animation is that it's more cost effect...